I'm Bruno Perrone, Product Designer (UX/UI) with broad experience in digital products.
I’ve worked on several projects, including design systems, responsive websites, management tools and financial apps.
I'm expert in the best prototyping and branstorming tools such as Figma, Figjam, Miro, Adobe CC.
I have a good knowledge of Html and CSS, including responsive coding with @mediaqueries.
Visual design focuses on the aesthetics of a site and its related materials by strategically implementing images, colors, fonts, and other elements.
A successful visual design does not take away from the content on the page or function. Instead, it enhances it by engaging users and helping to build trust and interest in the brand.
Interaction design defines the structure and behaviors of interactive products and services, and user interactions with those products and services.
Good interaction design effectively communicates a system’s interactivity and functionality, defines behaviors that communicate a system’s responses to user interactions, reveals both simple and complex workflows, informs users about system state changes, and prevents user error.
Interaction design is grounded in an understanding of real users (goals, tasks, experiences, needs, and wants) and balances these needs with business goals and technological capabilities.
Reference: Luke Wroblewsky
Usability Evaluation focuses on how well users can learn and use a product to achieve their goals. It also refers to how satisfied users are with that process. To gather this information, practitioners use a variety of methods that gather feedback from users about an existing site or plans related to a new site.
“Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.” —Tim Brown, president and CEO
Thinking like a designer can transform the way organizations develop products, services, processes, and strategy. This approach, which IDEO calls design thinking, brings together what is desirable from a human point of view with what is technologically feasible and economically viable. It also allows people who aren’t trained as designers to use creative tools to address a vast range of challenges.
1. The structural design of shared information environments.
2. The art and science of organizing and labeling web sites, intranets, online communities and software to support usability and findability.
3. An emerging community of practice focused on bringing principles of design and architecture to the digital landscape.
Reference: IA Institute
User Research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies. This field of research aims at improving the usability of products by incorporating experimental and observational research methods to guide the design, development, and refinement of a product. User Researchers often work alongside designers, engineers, and programmers in all stages of product creation and idealization.
User research is an iterative, cyclical process in which observation identifies a problem space for which solutions are proposed. From these proposals, design solutions are prototyped and then tested with the target user group. This process is repeated as many times as necessary.